The Puzzling Madness of John A. Macdonald

Savage Internet
2016 - present
education games physical speaking
The Puzzling Madness of John A. Macdonald is a puzzle/scavenger hunt set in Toronto circa 1867. Players unravel a plot to undermine Confederation, using historical handbills, maps, and sites. As co-designer, I was involved with pretty much everything: initial research, puzzle design, playtesting, scriptwriting, casting, direction, costumes, props, website, marketing, social media outreach...it was a daunting task! The game was developed through 2016-2017, and will be opened to the public in summer 2018.